Our values
Education at IT Nova is based on three essential components of active learning:
Up-to-dated Curricula
The knowledge and skills that our students gain must meet the requirements of employers today and in the future. Therefore, we review and update our course program every six months.
Instructors - Practitioners
Instructors at IT Nova are specialists in their field with more than five years experience. The methods they teach you are the same methods they use on a day-to-day basis at leading companies. In our classrooms, students receive only relevant knowledge from real practice.
Friendly atmosphere
We have created a unique learning environment where teachers and students communicate on an equal footing. Our classrooms and laboratories are equipped with comfortable workplaces, computer equipment, and licensed software.
Curriculum
- Construct 3: Interface, key functions, and features.
- Creating floating platforms using sine and jumpthru behavior.
- Creating complex patrolling enemies and obstacles.
- Creating game levels, teleports, and save points.
- Animating the main character.
- Storyline and learning curve in games. Sound effects.
- Creating the main menu. Saving game progress.
- Creating a fighting game.
- Introduction to Roblox. Creating unique 3D objects.
- Interfaces: Creating a score bar and interactive buttons.
- Post-processing effects. Using customizable filters to alter the perception of your world.
- Basic particle effects. Creating a simple sparkling effect with ParticleEmitter.
- Physics and animation.
- Creating player tools.
- Developing games with virtual reality (VR).
- Creating a platformer in Unity.
- Augmented reality (AR) mobile application.
- Creating 3D racing games in Unity.
- Role Playing Game.
- 3D Game Kit.
Upon graduation of the course you will be able to
- Learn how to create 2D platformer games.
- In Roblox Studio, learn how to create objects and models, landscapes, atmospheric effects, and simple interface elements.
- Learn how to create effects and write scripts.
- Master the principles of working with materials and structures.
- Learn how to work with animation.
- Explore visual programming tools.
- Study the creation of code for platformers.
- Present your final projects and learn how to set goals for the future development of the project.
Forms of study
GameDev for kids
10000
8080
Students will learn to design game elements when developing game levels, create game scenes, and design game interfaces. They will also master teamwork and role division, such as programmer, designer, and tester.
english
9
9-16 years old
1 class a week
11th Drive, corner 9th Ave, unit 1214, Taguig, NCR
Special JCA5
7950
5600
Small computer academy programs, but with an organized workload during the week.
- Children 9-12 years old - the program is designed for 5 years
- Children 13-15 years old - the program is for 3 years.
Class days: Saturday or Sunday
english
72 academic hours per year
9-12 years old
1 time a week for 1 classes per day (2 academic hours)
11th Drive, corner 9th Ave, unit 1214, Taguig, NCR
Certificates
IT Nova students receive international diplomas